Publications
Journal Papers
- Hwang, W.-Y., Luthfi, M. I., & Liu, Y.-F.* (2024). AI-enhanced video drama-making for improving writing and speaking skills of students learning English as a foreign language. Innovation in Language Learning and Teaching, 1–18. https://doi.org/10.1080/17501229.2024.2437655
(SSCI IF = 3.1; Education; 137/1507; Q1) Corresponding author - Liu, Y.-F., Hwang, W.-Y., & Su, C.-H. (2023). Investigating the impact of a context-aware smart learning mechanism on EFL conversation learning. Interactive Learning Environments, 1–16. https://doi.org/10.1080/10494820.2023.2194931
(SSCI IF = 5.4; Education & Educational Research; 20/269; Q1) - Liu, Y.-F., Hwang, W.-Y., & Liu, Z.-Y. (2021). Effects of mobile drama with authentic contexts on English learning. Journal of Educational Computing Research, 59(7), 1294–1318. https://doi.org/10.1177/0735633121994289
(SSCI IF = 4.8; Education & Educational Research; 30/269; Q1) - Hwang, W.-Y., Purba, S. W. D., Liu, Y.-F., Zhang, Y. Y., & Chen, N.-S. (2019). An investigation of the effects of measuring authentic contexts on geometry learning achievement. IEEE Transactions on Learning Technologies, 12(3), 291–302. https://doi.org/10.1109/TLT.2018.2853750
(SSCI IF = 3.7; Education & Educational Research; 58/269; Q1) - Liu, Y.-F., Hwang, W.-Y., & Chen, S. (2015). The effects of gender differences on the use of annotatable multimedia e-readers. The Electronic Library, 33(4), 842–860. https://doi.org/10.1108/EL-09-2013-0174
(SSCI IF = 1.9; Information Science & Library Science; 65/161; Q2) - Hwang, W.-Y., Liu, Y.-F., Chen, H.-R., Huang, J.-W., & Li, J.-Y. (2015). Role of parents and annotation sharing in children’s learning behavior and achievement using e-readers. Journal of Educational Technology & Society, 18(1), 292–307. http://www.jstor.org/stable/jeductechsoci.18.1.292
(SSCI IF = 4.0; Education & Educational Research; 46/269; Q1) - Liu, Y.-F., Huang, J.-W., & Hwang, W.-Y. (2013). A pilot study of Taiwan elementary school students’ learning behavior and time use of the AME system in English learning. Global Chinese Journal of Computers in Education, 2(9). (TSSCI)
- Hwang, W.-Y., Pan, S.-C., Liu, Y.-F., & Liu, J.-Y. (2012). Preliminary study of investigating potential applications and research with e-readers. Instructional Technology & Media, 100, 49–58. (TSSCI)
- Liu, Y.-F., & Liao, G.-Z. (2011). A study on game-based spatial perception design of Rubik’s Cube. Journal of Design, 16(3). (TSSCI)
Conference Papers
- Liu, Y.-F., Luthfi, M. I., & Hwang, W.-Y. (2025, July). Enhancing EFL writing through AI-driven video-to-text recognition in authentic learning contexts. Paper presented at the 25th IEEE International Conference on Advanced Learning Technologies (ICALT 2025), Changhua, Taiwan.
- Chang, H.-W., Liu, Y.-F., Hwang, W.-Y., & Chen, W.-C. (2025, July). Developing an AI-driven contextualized short-video learning system for EFL speaking and writing. Paper presented at the 25th IEEE International Conference on Advanced Learning Technologies (ICALT 2025), Changhua, Taiwan.
- Liu, Y.-F., Luthfi, M. I., & Hwang, W.-Y. (2025, June). A pilot study on bridging EFL writing and speaking skills through AI-enhanced authentic short video-making. In Proceedings of the 29th Global Chinese Conference on Computers in Education (GCCCE 2025), Jiangnan University, Wuxi, China.
- Liu, Y.-F., Huang, H.-C., & Hwang, W.-Y. (2025, June). A preliminary exploration of user experience and learning perceptions in using AI as a parent-teacher-student communication feedback mechanism. In Proceedings of the 29th Global Chinese Conference on Computers in Education (GCCCE 2025), Jiangnan University, Wuxi, China.
- Liu, Y.-F., Luthfi, M. I., & Hwang, W.-Y. (2024, May). Developing an AI-enhanced video drama-making learning system to support EFL learners in authentic contexts. In Proceedings of the 28th Global Chinese Conference on Computers in Education (GCCCE 2024), Chongqing, China: Southwest University.
- Liu, Y.-F., Chang, H.-W., & Luthfi, M. I. (2024, May). Developing an AI-enhanced self-regulated course-planning system to assist teachers in designing authentic courses, articles, quizzes, scenario scripts, and drama videos. In Proceedings of the 28th Global Chinese Conference on Computers in Education (GCCCE 2024), Chongqing, China: Southwest University.
- Liu, Y.-F., Luthfi, M. I., & Hwang, W.-Y. (2024, July). Enhancing usability and learner engagement: A heuristic evaluation of the AI-enhanced video drama maker app. In Proceedings of the 2024 Joint Conference on Software Science and Engineering (JCSSE 2024), Phuket, Thailand: Prince of Songkla University.
- 黃武元、劉奕帆、黃璿恩 (2022)。探討真實情境智慧回饋對 EFL 口說學習之影響。數位生活科技研討會。(最佳論文獎)
- Wu, W.-H., Tai, M.-F., Liao, G.-Z., & Liu, Y.-F. (2020). A study of design on inquiry-based experimental learning environment and material. TAECT 2020.
- Hwang, W.-Y., Liu, Y.-F., Purba, S. W. D., & Zhang, Y. Y. (2017). Investigation on the effects of measuring authentic contexts on geometry learning. Paper presented at the 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media 2017), Wuhan, China.
- Liu, Y.-F., Hwang, W.-Y., & Chen, S.-Y. (2013). The effects of prior experience on the use of tablet PCs. Paper presented at the Global Chinese Conference on Computers in Education (GCCCE 2013), Beijing, China.
- 黃武元、劉奕帆、黃建文 (2012)。探討多媒體註記在電子書上的應用與其對學生學習與家長參與之影響。2012 Global Chinese Conference on Computers in Education,台灣墾丁。
- 黃武元、劉奕帆、黃建文、黃悅民 (2012)。探討國小學童使用電子書多媒體註記行為與其對學習成就之影響。TWELF 2012,台灣:國立成功大學。
- Hwang, W.-Y., Liu, Y.-F., Liu, H. H., & Huang, Y. M. (2011). A study of e-readers with multimedia annotation to help elementary school students learning with parental involvement. In Proceedings of the 19th International Conference on Computers in Education (ICCE 2011), Chiang Mai, Thailand.
- 廖冠智、劉奕帆 (2010)。探討以魔術方塊式遊戲概念訓練空間能力之方法建構。Global Chinese Conference on Computers in Education,新加坡。
- 廖冠智、劉奕帆 (2009)。空間能力訓練之魔術方塊悅趣化學習系統設計與建置。TWELF 2009,台灣:台南大學。
- H.-C. J., Liu, Y.-F., Tseng, Y.-L., & Lin, C.-C. (2008). The design and development of a game-based learning website for product innovation. Global Chinese Conference on Computers in Education, Michigan, USA.
- 曾乙嵐、計惠卿、許士遠、劉奕帆、林佳琪 (2008)。互動情節式華語語法聽力之數位教材研究與發展。第五屆國際漢語電腦教學研討會,澳門。
Other Publications
- 劉奕帆 (2023)。TASA-L 素養導向線上評量系統開發 (技術報告)。國家教育研究院。未出版。
- 劉奕帆、黃建文、黃武元 (2014)。數位教室、行動與無所不在學習:電子書多媒體註記對於英語學習上的優勢。高教出版。